MMO worlds are stagnant. They have cardboard cutout monsters and NPCs that stand in their assigned space. Players knock the monsters down like a fantastical shooting range, but after a few minutes, the pulleys whir, the monsters stand up, and the world reverts to its static state. On a micro level where thousands of players are sharing the same game space, this is to be expected. The problem is that it also exists at a macro level and constantly echoes in the background, "This world is not real... this world is not real..."
Reviews
Reviews of games and other materials
In this week's RoleCraft, Jim Moreno looks at the options RPers have when dealing with the old MMORPG standby - the expansion pack.
In the continuing battle against spammers and gold farmers/sellers, Warhammer Online devs have posted a short "FAQ" about how players should proceed when submitting a report. Check it out by clicking below.
A new Dev Diary series on the Warhammer Herald is being kicked off by Warhammer Online Live Producer, Destin Bales. Bales explains the meaning behind "Waaaaaaaaaaagh!" at Mythic Entertainment in this first entry to the series that is promised to continue over the coming months.
You can find the entry here.
What does "Waaaagh!" mean to you? Let us know in the comments section below!
Warhammer Online has instituted a new system with patch v1.01. The "overkill xp penalty" is intended to balance the amount of experience gained by AOE groups as opposed to "normal" individuals/groups. Check out the official word on the subject by clicking below.
Have something on your mind that you want to ask the Warhammer developers? If so, Friday brings an XFire chat. Grab the details by clicking below.
Allen 'Delsyn' Rausch of GameSpy sits down with Josh Drescher, Associate Producer of Warhammer Online in this latest interview. The interview topics include: server queues, class balance, and stealing from Games Workshop.
Get the full scoop here.
Warhammer Live Producer Destin Bales has penned a letter outlining the major changes in patch v1.01. In addition, there is a large list of improvements, hot fixes, etc. Grab all the information after the jump.
The patch notes for updates implemented today, September 30, 2008, are now available for Warhammer Online: Age of Reckoning. Check out the changes, improvements and bug fixes by clicking below.
Mythic was nice enough to send us a copy of the graphic novel Prelude to WAR, an introduction to the Warhammer universe (and their game) that accompanies the Collector's Edition. Check out some pictures below the cut!







